Posts Archive

Software Developer Interviews Are Garbage
The Framework Laptop
Why I'm Not a Fan of Strict Code Auto-formatting Tools
Some Preventative Maintenance With Old Electronics
Trying to Find Positivity in a Crappy Year
SBMPU401 and UNISOUND
My Love-Hate Relationship With Clojure
Lucky Moon Rock Bridge
What Motivates Me to Work?
Fruit Popper!
Using a Gamecube ASCII Keyboard Controller with libogc
USB Debugging Gamecube/Wii Code with devkitPro on Mac OS
Ranting About Bloat
My Amiga 600
Fixed Point Math
My Custom Socket 7 Build
Rebuilding ACK-3D for DOS
Amazing 3-D Games Adventure Set
A Late Postmortem of "Monster Defense"
DOS/4GW Port of FTE
Tools Development and The Need For GUI Code
Turbo Pascal
"Old School" Magic: The Gathering
Updated libDGL Code
Fixing Up an IBM Model M2 Keyboard
Using Watcom's Register-based Calling Convention With TASM
Attempts At Optimizing VGA Mode 13h BitBlts and Tilemap Rendering
Compiler Bugs?
Exploring Watcom C/C++
My Custom 486 DX2 Build
libDGL
Island: A Game Of Survival
Follow-up: Unisys CWD 4001
DOS coding
Mini 486 PC: Unisys CWD 4001
Shmup Game First Steps
Initial-ish Impressions: AMOS Pro vs Blitz Basic 2
Some Upgrades
I Like Old Computers
It Begins Again
TilesĀ³: Basic Example
Clojure macros, reify and Java annotations. Oh my!
Game Project WIP Update
ASCII Fun, and writing performant Clojure
clj-metasearch
Readable Math Code
Some updates
Projects
Editors and IDEs for Clojure
Software and Hardware Tinkering - Then and Now
Rite of passage
Marmalade and MKB files
Frustrations with an Apple Keyboard on Windows
I Suck At Blogging
A Few Months with a Hackintosh
The Adventure Begins
Wiki
What I've Noticed About OS X
HOWTO: Android NDK debugging with Insight GDB
A New Adventure Begins
Cross-platform "GetAppPath()"
The Hackintosh Project
Third time's a charm!